#pragma once
#include <zGraphicsConfig.hpp>
#include <common.hpp>
#include "../GraphicsGUI/ArcBallGUI.hpp"
#include "Renderer.hpp"

namespace zzz {
class ZGRAPHICS_CLASS ArcBallRenderer : public Renderer
{
public:
  ArcBallRenderer();
  virtual ~ArcBallRenderer();

  ArcBallGUI *pCurObjArcBall_,*pCurEnvArcBall_;
  bool lockArcBall_;

};


}